Performer and texture paging mechanisms

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Ariane GENTY (agenty++at++jazz)
Wed, 2 Aug 1995 14:54:46 -0600


Hello,

I would like to extract in real time 2 sets of textures for a same set of
object : have them loaded and retrieve 1 set or the other when needed,
optimizing texture hardware memory management on an ONYX, RE2.

Does anyone know where i can get information or an example about texture paging
mechanism with Performer using pfIdleTex and pfIsTexLoaded ?

Thanks a lot for any information ...!

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I   Ariane Genty 			I        
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