Tlut performance

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Nacho Sanz-Pastor. Computer Arts + Developments (nacho++at++comarts.es)
Wed, 19 Jul 1995 16:41:11 -0700


Hi,

  Does anyone know about the performance impact on the fill rate of the use of tluts ?

  Is it very costly to bind a new tlut for every frame ?

  Does tlut action only occur at the texdef moment, or is it continiously referenced for later
texture accesses ( are tluts precomputed in texture memory or used all the time to translate
texture values ? ) ?

  Thanks in advance

   

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