Kowsik Guruswamy (kowsik++at++buggy.coryphaeus.com)
Mon, 10 Jul 1995 08:27:39 -0700
pfQueryHit returns a whole bunch of stuff, which could be used to find out the
texture coordinates of the triangle.
The ones that you might consider using are
PFQHIT_GSET - pointer to intersected pfGeoSet
PFQHIT_PRIM - index of primitive in pfGeoSet
Then based on the attribute binding for PFGS_TEXCOORD2, you could get the
information that you need.
K.
-- kowsik++at++coryphaeus.com
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