Zwritemasks in pfm

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Nacho Sanz-Pastor. Computer Arts + Developments (nacho++at++comarts.es)
Sat, 1 Jul 1995 19:10:05 -0700


 Hi,

   I am trying to use zwritemask in node callbacks to prevent zbuffer drawing
in some pfm geodes, using the normal

    zwritemask (0) to prevent zdrawing

and

     zwritemask (0xffffffff) to turn it on again,

and the nodes are always affecting the zbuffer. I am sure the callbacks are
working, if I turn totally the zbuffer off, the nodes are not zbuffered and the
rest is.

I am using a RE 5.3, Performer 1.2 and multisampling is on, mssize(8,32,1).

 I have made a test in pure gl, and works fine. Maybe Performer uses the
zmask for something ?

 Thanks in advance,

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