Dietrich Opitz (dio++at++sage.mpik-tueb.mpg.de)
Fri, 30 Jun 1995 13:17:02 +0000
depending on the scenery you are going to setup, it is sometimer easier
to render the texture according to the desired illumination effect.
Just imagine a patch of light on the surface of a street.
Well, it only works for stationary invisible lightsources.
An other way is to use semitransparent overlay textures which can be wrapped
over the surface you want to illuminate.
rgds.
Dietrich
-- Dietrich OpitzMPI fuer biologische Kybernetik Spemannstr. 38 72076 Tuebingen GERMANY
Tel: ++49(07071) 601 606 FAX: ++49(07071) 601 575 e-mail: dio++at++sage.mpib-tuebingen.mpg.de
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