Fake a large ground

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Terence Ker (terence++at++systech.hinet.net)
Thu, 29 Jun 95 10:01:56 -0700


Dear friends;

     I need to render a large area of green green grass land which
simply plays the role of "land", it is not a real terrain anywhere
in the world.

     I am thinking if I can simply use a few very-large-area polygons
and apply grass image texture on it. Problem is, what is the size of
the image I need? I got an 120x120 grass image and I tried to put
on those large-area-polygons using repeating. The boundary of those
repeated images were so obvious. Could anyone teach me how to achieve
the best effect applying testures to large aread of ground?

     Thank you all

      
                            
                                              -= Terence Ke =-

                                            Systems & Technology
                                            Taipei, Taiwan
                                e-mail: terence++at++systech.hinet.net


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