Harri Kaimio (hkaimio++at++cartes.hut.fi)
Thu, 29 Jun 1995 08:29:01 +0300 (EET DST)
>
> I am thinking if I can simply use a few very-large-area polygons
> and apply grass image texture on it. Problem is, what is the size of
> the image I need? I got an 120x120 grass image and I tried to put
> on those large-area-polygons using repeating. The boundary of those
> repeated images were so obvious. Could anyone teach me how to achieve
> the best effect applying testures to large aread of ground?
>
There is a tool called mtex that is excellent in blurring boundaries of
tiled textures. It has also many other useful features for texture
manipulation.
I am not sure where I originally found the tool, but I think it is on
some of the Developers' CDROMs. Perhaps someone from SGI can confirm...
Harri Kaimio | Tel. +358-0-50 67 679
Computer Graphics Specialist | Fax. +358-0-1480 4769
Finnish Broadcasting Company | E-mail harri++at++cartes.hut.fi
Technical Development | http://cartes.hut.fi/~hkaimio
GCS -d+ p c+++(---) l++ u++ e+(*) m++ s++/ n+ h---(*) f !g w+ t r y+
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