Re: Simulating rain

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Ben Simons (ben++at++vislab.su.edu.au)
Wed, 28 Jun 1995 13:00:48 -0400


On Jun 27, 8:54pm, Eric S. Hirschorn wrote:
> Subject: Simulating rain
> Hi,
>
> Has anyone worked on simulating the appearance of a rain shower using
> Performer?

Hi Eric,

Yes. We've implemented rain, but have just been told by our "client"
that it's unsatisfactory. :-(

We used billboards, and made a texture in Prisms that is basically
a whole lot of alpha blended vertical streaks. When you have a number
of billboards in front of each other, and they're rotating, you sort
of get this animation effect that I thought looked ok.

I have been told that rain is not a column, and that it should get
denser as you approach it, not larger. They'd like to see fine droplets
of water! So, we're open to a new idea as well...

ben.

-- 
_______________________________________________________
Ben Simons                      Physics Building, A28,
VisLab Systems Manager          Sydney University. NSW.
Phone +61-2-351-3005            AUSTRALIA. 2006.

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