Performer crash
E-Hendon (elke++at++tyrann.atlas.de)
Wed, 28 Jun 1995 11:52:54 +0000 (GMT-1:00)
Using performer 1.2 on a Crimson RE, problems arise associating with
pfDelete (as far as I can tell, this is the cause). I would appreciate
any suggestions on a solution.
I have an on-line terrain generation routine, which upon operator request
will be discarded and / or modified. I discard old nodes which are no
longer needed. However, as soon as I discard old nodes (pfDelete) and
load new ones, a segmet violation occurs. The draw routine (pfApplyTex)
no longer finds texture associated with the geostates. Discarding alone
causes no problems.
Does pfDelete also delete the texture reference and/or delete the texture?
Does pfDelete also delete the geostate (assuming refcount =0)?
I tried making new states and , re-downloading all textures upon
regenerating terrain, but Performer still crashes with the same error.
Any ideas as to the cause is appreciated.
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E. Hendon
STN-Atlas Elektronik GmbH
Simulation Division
Sebaldsbruecker Heerstr. 235,
D-28305 Bremen
email: elke++at++tyrann.atlas.de
Telefon: 0421/457 3122
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