Robert Webb (robertw++at++wormald.COM.AU)
Mon, 26 Jun 1995 16:57:26 +1000 (EST)
Is there any way to supply homogenous texture coordinates to Performer for
use in a geoset? You can use PFGS_TEXCOORD2 for the normal s, t coords, but
there doesn't seem to be anything like PFGS_TEXCOORD4, which is what I need.
Otherwise I will just have to do this bit in straight gl.
Will Performer 2.0 support PFGS_TEXCOORD4?
Thanks,
Rob.
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