Marco Crocetta (giraffe.asd.sgi.com!sgi.sgi.com!relay.iunet.it!hpdtmt2!onyx)
Wed, 21 Jun 95 9:40:46 METDST
In my Performer application, I need to dynamically add and
delete light sources to the scene.
So, I tried to attach and pfLightSources to my scene graph when
requested.
Things go well enough, but I couldn't avoid that my Light Sources
were culled to the viewing frustum.
I read the Performer 1.2 Reference Pages (p.83):
"If a pfLightSource has a null bounding volume (radius<0) then
it is not culled and has global effect over its pfScene. By default
pfLightSources have null bounding volume."
When I saw that my LightSources were culled, I tried to force the
Light bounding sphere radius to -1, but I didn't succeed.
Did someome have the same problem ?
Thanks in advance
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Antonio Diotallevi
DATAMAT SpA, Rome
e-mail: onyx++at++datamat.it
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