Nacho Sanz-Pastor. Computer Arts + Developments (nacho++at++comarts.es)
Fri, 16 Jun 1995 10:24:06 -0700
Igor,
FAST_DEFINE is what you want to use.
I have used FAST_DEFINE textures on every single possible Onyx config,
working fine. It only works on RE, VTX or RE2 graphics. You can try one of
those:
- If the image format is not the proper one, I've seen coredumps there.
Anyway, for 32bit RGBA texels that should be no problem, the format is the same
as in lrectwrite.
- The Gl texid handles you get from Performer are not the proper ones.
- The texture loading is not done in the DRAW process.
- The texture has to be binded in the moment you load it in memory. This is
a very handy source of coredumps too.
Hope this helps,
--
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