Fischler (src++at++rose)
Fri, 9 Jun 1995 14:36:37 -0700
Drawing in X on the same graphics pipe as your real-time
will disrupt the system - which is what happens when you
scroll your windows. The graphics pipe is thrashing between
X and our performder drawing. Even so though, the above sounds
obviously extreme (1 Hz ???).
Is the performer application using X or IRIS GL input handling ?
There can be performance problems with IRIS GL input handling
when your mouse is outside the window. If it is X input handling,
then that should not be running in the draw process but in an
asynchrounous process.
->Question:
->Is there anyone who has an idear where to look for the source of my
->performance troubles? What are the Performer processes waiting for???
->
->Statistics problems too...
->Getting up a statistics graph would help me. Unfortunately, I can't
->get the stats display up too. Initially, I used a GL window to draw.
->The stats worked OK then. Eversince I work with a GLX window,
->statistics display is a crashing action.
This surprises me. Please give me more information.
You are running Performer 1.2 MR?
>From what process are you calling pfDrawChanStats().
Does the crash happen is Performer is not MP.
What kind of crash? Core dump? Can you send me a stack trace?
A small example program would be great! :-)
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Sharon Rose Clay (Fischler) - Silicon Graphics, Advanced Graphics Dev.
src++at++sgi.com (415) 390 - 1002 FAX: (415) 965 - 2658 MS 8U-590
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