`Bwana' Bob Buckley (bbuckley++at++ctaeng.com)
Thu, 1 Jun 1995 10:09:33 -0600
Be aware also that detail textures are loaded into multiple texture memory
banks. Thus, they allocate at least four times the memory (twice for
mip-mapping and at least twice for memory banks). I know the RM4s have two
banks but I'm not sure as to the RM5s.
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'Bwana' Bob Buckley CTA, Inc.
Sr. Software Engineer 5670 Greenwood Plaza Blvd
Visual Systems Englewood, CO 80111
(303) 889-1207 (303) 889-1200
bbuckley++at++ctaeng.com (303) 889-1398 Fax
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