Marcus (giraffe.asd.sgi.com!sgi.sgi.com!uunet.uu.net!multigen!Marcus)
Wed, 31 May 1995 8:39:26 PST
The Flight loader(s) rely upon the Performer application to
download texture. They do not download texture directly.
In perfly, for example, a call is made to pfuMakeTexList(3)
after the scenegraph is loaded and then pfuDownloadTexList(3)
is called to load (pfApplyTex(3)) texture memory (if any).
If anything is stalling it's within pfApplyTex I would guess ...
Why do you think that your problem is related to texture downloads?
Can you load the same data base without texture (de-textured)?
>Dave
>--
>David Luebke
>luebke++at++engr.sgi.com
Regards,
Marcus Barnes, Member Technical Staff
MultiGen Inc., 1884 The Alameda, San Jose CA, 95126
PH: 1-408-261-4118 FX: 1-408-247-4329
EMAIL: multigen!marcus++at++uunet.UU.NET
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