Re: memory problems

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Jim Helman (jimh++at++surreal)
Tue, 30 May 95 16:57:13 -0700


There are no fixed limits on database size in Performer,
except for our default arena size of 256MB which should
be adequate for most scenes.

> why would it work when drawing 100 items, but not 200?

It could be that something moves in memory so that a read of
an unitialized varialble or a write to an incorrect location
causes no problem with one database, but drops core with
another.

Check your code for unitialized variables and try running dbx
on the resulting core dump to see where the problem occurs.

-jim


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