Performer vs. OpenGVS

New Message Reply Date view Thread view Subject view Author view

Frederick E. Brown (rickb++at++access.digex.net)
Fri, 12 May 1995 17:02:46 -0400


Does anyone have experience with both Performer and OpenGVS. Since both
seem to do roughly the same thing as a Vis-Sim API, I was wondering what
the tradeoffs of each are. Obviously, OpenGVS is *much* more expensive
($12,000 commercial, and $4,000 educational). The neat thing about GVS is
that it supports the new and totally cool sounding Real3D-Pro/1000 box
which will supposedly blow a single-piped RE2 Onyx away. Plus GVS's
cross-platform support for NT is a nice bonus. Comments?

rickb++at++access.digex.net


New Message Reply Date view Thread view Subject view Author view

This archive was generated by hypermail 2.0b2 on Mon Aug 10 1998 - 17:51:29 PDT

This message has been cleansed for anti-spam protection. Replace '++at++' in any mail addresses with the '@' symbol.