More about transparency
Marco Crocetta (onyx++at++datamat.it)
Thu, 11 May 95 13:52:41 METDST
> On May 10, 11:40pm, Angus Dorbie wrote:
> > Subject: Re: About Transparency
>
>
> You have to provide it yourself. A quick way to
> sort your transparent objects is to build them in the scene sorted and
> attach pre and post draw callbacks to a common parent node to stop them
> being reshuffled,
>-- End of excerpt from Angus Dorbie
First, thanks for your good explanation and I'sorry if I take a little more
of your time: my question is how can I "...build them sorted in the scene" ?
In other words can I build the scene graph attaching nodes in a depth sorted
order? I was not able to find anything about this in the man pages, do I have
to go through them deeply?
Thanks very much
----------------------------
MARCO CROCETTA
DATAMAT SpA, Rome
e-mail: onyx++at++datamat.it
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