Re: Reduction of 3-D geometric complexity

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Angus Dorbie (angus++at++caliban)
Tue, 2 May 1995 10:33:30 +0100


There's a load of C++ source code for the 1993 SigGraph paper
"Mesh Optimisation" by Hughes Hopp, Tony DeRose, Tom Duchamp,
John MacDonald and Werner Stuetzle ++at++ University of Washington.
The meshing code is also closely related to a couple of
SigGraph reconstruction papers.

I have it on good authority that this algorithm is the
dogs bollocks.

http://www.cs.washimgton.edu:80/homes/derose/grail/materials.html

This page points to the files you may be interested in.

-- 
 Angus Dorbie                Division Ltd,
 Software Engineer           19 Apex Court,
 Tel: (01454)615554          Woodlands,
 Fax: (01454)615532          Bristol BS12 4JT,
 angus++at++division.demon.co.uk  UK

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