Wade Olsen (wade++at++fnord.studio.sgi.com)
Fri, 21 Apr 1995 10:04:36 -0700
Try this:
1. render the scene for the console/monitor display.
2. use "subtexload," "fbsubtexload," and/or "texdef2d" with
the "TX_FASTDEFINE" token to copy the rendered image to
texture memory (I assume your using a RealityEngine). You
may also have to set readsource to the back buffer.
3. render the virual scene using the texture in (2) to draw
your virtual monitor.
--Wade
------------------------------------------------------------------------------- Wade Olsen, wade++at++sgi.com, 415-390-1023, Silicon Studio
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