Fog problems

New Message Reply Date view Thread view Subject view Author view

Marco Crocetta (onyx++at++datamat.it)
Wed, 19 Apr 95 9:36:41 METDST


On Apr 18, 6:19pm, Nacho Sanz-Pastor Computer Arts + Developments VI wrote:
> Subject:
>
>
>
> On : Tue, 18 Apr 95 17:29:55 ,Marco Crocetta wrote:
>
> > Is it possible to increase fog "resolution" without changing
> >the Near/Far clip planes values?
>
>
> Fog resolution is tied to z buffer res, and unless you are using a 24bit
> zbuffer and can change it to 32 bit, you have found one of the hardest
> to deal with limitations in the RE.
>
> Very small changes in the z buffer range can be a big difference, it is
> worth trying.
>
>
> Nacho Sanz-Pastor nacho++at++comarts.es
> Computer Arts & Developments
> Anita Vindel 10 bajo
> 28023 Madrid Spain
> tel ++ 34 1 357 27 51 fax ++ 34 1 307 03 39
>
> ------------------------------------------------------------------------------
> Computer Arts & Developments Visual Simulation Group
>
> An asteriod has crashed on Earth, and the Dinosaurs are close to being
extinct
> ------------------------------------------------------------------------------
>
>
>-- End of excerpt from Nacho Sanz-Pastor Computer Arts + Developments VI

I just printout getgdesc(GD_BITS_NORM_ZBUFFER) on my onyx and
I got 32.
So have I some hope to solve my problem without changing the near clip plane
value?

Thanks for your help

----------------------------
Marco Crocetta
DATAMAT SpA, Rome
e-mail:onyx++at++datamat.it
----------------------------

-- 
----------------------------
MARCO CROCETTA
DATAMAT SpA, Rome
e-mail: onyx++at++datamat.it
----------------------------

New Message Reply Date view Thread view Subject view Author view

This archive was generated by hypermail 2.0b2 on Mon Aug 10 1998 - 17:51:24 PDT

This message has been cleansed for anti-spam protection. Replace '++at++' in any mail addresses with the '@' symbol.