Re: detail textures

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Marcus (giraffe.asd.sgi.com!sgi.sgi.com!uunet.uu.net!multigen!Marcus)
Tue, 18 Apr 1995 19:38:14 PST


        Reply to: RE>detail textures
>Date: Tue, 18 Apr 1995 17:51:15 -0400 (EDT)
>From: "Lance R. Marrou" <marrou++at++vsl.ist.ucf.edu>
>To: Performer List <info-performer++at++sgi.com>
>Subject: detail textures
>
>I have terrain (textured) with a detail texture. All of a sudden (it
>seems like, I'm not sure what caused the change), one of my vehicle
>models is also getting detailed by the ground texture when I move
>close to the vehicle. What is causing this? The texture on the
>ground is not the same as the one on the vehicle. Btw, I have
>other models which do not get detailed. One possibility is a texture
>parameter set from within MultiGen (the origin of the vehicle model),
>but the terrain is generated directly from IRIS Performer primitives.

What version of the OpenFlight loader are you using?

In release R14.1c, one of the bugs I fixed involved cases
where detail texture binding, when shared across files, was
not being done. This would give a "currupted" texture visual
like you describe.

Please call MultiGen Product Support at (408) 261-4110
for a free update. The current release is R14.1f, which
is a fair bit better than previous versions ...

Regards,
Marcus Barnes, Member Technical Staff
MultiGen Inc., 1884 The Alameda, San Jose CA, 95126
PH: (408) 261 4118 FX: (408) 247 4329
EMAIL: multigen!marcus++at++uunet.UU.NET


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