Jim Helman (jimh++at++surreal)
Thu, 06 Apr 95 13:24:45 -0700
As for the GLX issues, I've put out a vesion of the C++ Performer
Motif example that a customer, Weihai Chen, modified to support two
GLX contexts (sgigate.sgi.com:/pub/Performer/src/pfMotif2.C), one for
Performer and one for occasional GL use. But if you're rendering to
both pfChannels every frame, you really want them using the same
context or you'll pay a heavy price in graphics context switching as
well as not be able to share textures.
rgds,
-jim helman
jimh++at++surreal.asd.sgi.com
415/390-1151
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