Re: texture memory

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Jim Helman (jimh++at++surreal)
Thu, 06 Apr 95 12:53:42 -0700


> On Apr 5, 10:51am, Chris Tanner wrote:
>
> > > Is there a way to use detail textures that are smaller than 256 by 256
> > > texels in size ? Is this a bug in detail tex ?
> > Yes, it is a bug...
>
> And the odds of this getting fixed (for OpenGL) in a 5.x (not in a 6.y)
> before Spring '97 approach zero?

It is a hardware limitation, all the software the world could
not change the internal size.

rgds,

-jim helman

jimh++at++surreal.asd.sgi.com
415/390-1151


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