Re: texture memory

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Chris Tanner (cct++at++faith)
Wed, 5 Apr 1995 11:42:02 -0700


On Apr 5, 10:51am, Chris Tanner wrote:
> Currently the only padding is the finest mipmap level (1 x 1) is stored as a
> (4x4) texel map.
woops I meant stored as 2x2 (4 total texels) and I meant coarset mipmap level.
Argh, I hate mornings.
such that the previous sentence should read...

Currently the only padding is the coursest mipmap level (1 x 1) is stored as a
 (4x4) texel map.

>-- End of excerpt from Chris Tanner

-- 

_____________________________________________________________ Chris Tanner (cct++at++faith.asd.sgi.com) Silicon Graphics - Advanced Graphics Division _____________________________________________________________


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