`Bwana' Bob Buckley (bbuckley++at++ctaeng.com)
Mon, 27 Mar 1995 10:43:08 -0700
>
> I want to display a texture map which is always bright, even when the
> surroundings are dark. That is, I want it to ignore surrounding
> lighting and be `self-luminous'.
>
> How do I do this?
>
Apply a fully or semi-emissive material on the polygon in question.
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'Bwana' Bob Buckley CTA, Inc.
Sr. Software Engineer 5670 Greenwood Plaza Blvd
Visual Systems Englewood, CO 80111
(303) 889-1207 (303) 889-1200
bbuckley++at++ctaeng.com (303) 889-1398 Fax
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