Re: pfIdleTex and pfIsTexLoaded

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John Rohlf (jrohlf++at++tubes)
Fri, 24 Mar 95 9:42:49 PST


>
> On Mar 22, 10:09am, John Rohlf wrote:
> > Subject: Re: pfIdleTex and pfIsTexLoaded
> > >
> > > Hi
> > >
> > > Is it possible to call pfIdleTex and pfIsTexLoaded from within the APP
> process
> > > ?
> > > Or more specific -
> > >
> > > 1. Will pfIdleTex tell the DRAW process to do the texbind ?
> > > 2. Will pfIsTexLoaded tell me if the texture is loaded without calling
> > > istexloaded() ?
> > >
> >
> > I believe both of these routines require a graphics context so you
> > must call them from the DRAW (src will correct me if I am wrong).
> > Performer does not duplicate the texture
> > manager logic so Performer doesn't know which textures are resident and
> > so must query the texture manager.
> >
> >
> >-- End of excerpt from John Rohlf
>
> Assuming pfIdleTex is calling directly to texbind(), can I put it on a
> pfDispList in the APP, and let the DRAW call this pfDIspList ?
> The man page does not state pfIdleTex to be display-listable, but I kind of
> hope it is ...

        Yes and yes.


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