Re: GeoSet data alignment

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John Rohlf (jrohlf++at++tubes)
Wed, 22 Mar 95 10:06:57 PST


>
> Hi
>
> On VGXs, better performance was achieved by quadeord-aligning the vertex data
> (vertex, normals, colors, tex-coords). With Performer, it seems, vertex coords
> are always 3 word aligned, tex-coords are 2 word aligned and so on. While this
> is OK for RealityEngine, shouldn't there be a mode for quadword aligned data
> for GeoSets, to be used when running on VGX or VGXT ? Or maybe there is such an
> undocumented mode ?

        1.2 does not support quad-word alignment of goeset data. If
you require this, I suggest you convert your static geosets to
GL objects with pfGSetDrawMode(gset, PFGS_COMPILE_GL, 1). (Note that
immediate-mode geosets are often faster than their corresponding
GL objects on RealityEngine).

        Performer 2.0 supports arbitrary strides for geoset attributes
so you will be able to quad-word align your geoset data.


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