Re: Crystal Eyes and Performer :

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Chris Seal (cseal++at++sirapgc.demon.co.uk)
Mon, 13 Mar 95 17:13:22 GMT


cseal++at++sirapgc.demon.co.uk

Hi,

It is easy to combine Crystal Eyes and Performer.

>1) Switching to Stereomode :
        old_monitor_mode = getmonitor();
        setmonitor(STR_RECT);

>2) Set up to channels, each for one eye.
>3) Set viewports on screen.
>4) Separate both views by 5.6cm horizontally
>5) Attach the channels to the scene
>6) Draw
<..>

>5) return to normal
        setmonitor(old_monitor_state);

Just to say that 5.6cm eye separation is a bit on the small side. Typically
3D systems regard 6.5cm as more appropiate; most people's eye separation is in
the range 55mm to 71mm. It may be better
to make the eye separation an 'adjustable' feature allowing the users to
exaggerate viewing conditions if they require. Of course it really depends on
how faithful a 3D virtual space you wish to create ;-).

Chris Seal


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