John Rohlf (jrohlf++at++tubes)
Fri, 10 Mar 95 18:37:42 PST
How about setting the time for the last child to -1 which
should ensure it is drawn until you resume or stop the sequence.
"If time < 0.0 the sequence will pause at child frame
and draw it repeatedly until the sequence is resumed or stopped"
- pfSequence man page
> There seems to be ( that should be the performer motto :-) ) a "feature"
> that causes a one frame glitch. If I check to see where I am in the cycle
> each frame and trap the last child changing the mode from CYCLE to
> Sure I get the fixed "image" but first there is a 1 frame time period when
> nothing is displayed. This happens even if I try to trap the 2nd last child.
> ie it seems that calling PFSEQ_START gives a delayed action in the meantime
> displaying no children.
> This is frustrating - am I perhaps doing something wrong? Any ideas? I seem
> to have temporarily solved the problem by trapping the last child and executing
> a PFSEQ_PAUSE. (Interestingly if I then wait a few (one ?) frames and THEN call
> PFSEQ_START there is no problem, the changeover is seamless.
Are you multiprocessing?
This archive was generated by hypermail 2.0b2 on Mon Aug 10 1998 - 17:51:03 PDT