Demo program in buttonfly.

New Message Reply Date view Thread view Subject view Author view

Pat Parker (pat++at++realitytwo.gstone.com)
Wed, 1 Mar 95 12:15:18 -0800


I know this is isn't a Performer question but I do not know who else to ask. I tried the comp.sys.sgi.graphics newsgroup but got no response.

Can anyone explain how the demo "distort" in buttonfly is implemented? It's under the Performance Features, Reality Engine buttons. It is a texture of a dog that you can pick with the mouse and cause a ripple effect or a rubber effect.

I am interested in creating that same effect in a Performer application. I am assuming I will use a pfGeoSet and change the texture coordinate array. Maybe thistype effect can only be done through a GL object? Any suggestions are welcome.

Thanks in advance,

Pat
===============================================================
    /\/\/\ GreyStone Technology, Inc.
   / /\/\ \ 15010 Avenue of Science, Suite 200
   \ \/\/ / San Diego, CA 92128
    \/\/\/ Phone: (619)675-7800 Ext. 141 FAX: (619)675-7808
===============================================================


New Message Reply Date view Thread view Subject view Author view

This archive was generated by hypermail 2.0b2 on Mon Aug 10 1998 - 17:51:01 PDT

This message has been cleansed for anti-spam protection. Replace '++at++' in any mail addresses with the '@' symbol.