Andrew Walton (walton_a++at++griffin.reading.sgi.com)
Tue, 21 Feb 1995 17:03:23 +0000
Looking through the include files, my old v10 spec and the notes I wrote about
the flt format back in 1991/1992;
Opcodes 40-48 which always follow a matrix, specifiy the indivdual
transformations that make up the matrix. MultiGen uses these to allow a user
to edit the rotations, scales, translates etc that make up the transformation
(otherwise MultiGen would need to decompose the matrix). Performer doesn't
need these, all the information is in the matrix, so the flt loader skips them.
Since each node starts with two shorts, the opcode and the size, you can skip
any node without knowing any more about its format, this is why there is no
need to define structs for these nodes pffltXX.h. In fact my old v10 spec
doesn't give any details of their structure.
Otherwise, as far as I can tell, the header files are complete.
>
> --
>
> Be seeing you, Phone:415.390.1455 Fax:415.965.2658 M/S:8U-590
> Michael T. Jones Silicon Graphics, Advanced Graphics Division
> mtj++at++sgi.com 2011 N. Shoreline Blvd., Mtn. View, CA 94039-7311
>
>
>-- End of excerpt from Michael Jones
Regards
Andrew
-- Andrew Walton, Applications Support Engineer, Silicon Graphics Ltd.
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