Robert Keller (rck++at++fangio)
Sat, 18 Feb 1995 21:35:57 -0800 (PST)
Yes, this is expected. IrisGL creates, and keeps around a shared
memory segment for several things but most notably for common colourmap
information. Because of IrisGL's lineage and repetoire of traits and
peculiarities, the shared memory segment aids in the communication
of internal IrisGL state between IrisGL program. For those with source,
check out VENICE/gl/gshm.h (also in other architectures) for an idea
what lives in there.
The very first GL program creates it, the rest simply know where
to find it. It probably lives until the machine is rebooted.
...robert
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