Kent Miller (blastarr++at++ix.netcom.com)
Sat, 18 Feb 1995 08:06:15 -0800
What I miss about World Toolkit is all the conveniences, like
constructors for primitive shapes (boxes, spheres, etc.). So I started
building some shape classes. I started with a Geode base class, and
included methods for picking, changing textures, etc, then made classes
for polygons, boxes, and so on.
Then I thought, geez, there must be alot of this out there already. So.
Anybody wanna swap class libs?
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