Simon Gibbs (simon++at++viswiz.gmd.de)
Thu, 12 Jan 95 8:36:41 MET
I've experimented with transparent video textures using a Sirius.
The key elements in the program are:
texPacking.intVal = SIR_TEX_PACK_RGBA_4;
vlSetControl(vlSvr, ... VL_PACKING, &texPacking);
...
pfTexFormat(... PFTEX_INTERNAL_FORMAT, TX_RGBA_4);
numComponents = 4;
pfTexImage(... numComponents ...);
/*
* NOT numComponents = SIR_VEN_16BIT_TEXEL;
* as one of the demo programs implies
*/
...
subtexload(... SIR_VEN_16BIT_TEXEL);
Regards,
Simon Gibbs
This archive was generated by hypermail 2.0b2 on Mon Aug 10 1998 - 17:50:51 PDT