illumination problems when creating pfGeoSets
Roy W Latham (rlatham++at++shell.portal.com)
Fri, 6 Jan 1995 17:15:29 -0800
Whether I create a simple object (without texture) using i3dm or
manually create the same object using a pfGeode and one pfGeoSet
set to this pfGeode, the illumination for this object does not
show up correctly when viewing. If I were to fly around the object,
the illumination for the object is in a contant state of change,
and this is not just the shading. Does this problem sound remotely
familiar to anyone????
NOTE: the same affect doesn't happen when I read in one of the sv
models which was provided with the Performer disk.
Brian Theodore
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on Mon Aug 10 1998 - 17:50:50 PDT