Re: Performer loading Getting Stats

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Fischler (src++at++rose)
Wed, 4 Jan 1995 00:02:26 -0800


+>---- On Jan 3, 9:35am, david pratt wrote:
> Subject: Re: Performer loading Getting Stats
->Happy New Year! May your code be bug free and your boss on travel.
->
->
->In the 1.2 manual it metions that some stats can only be gathered on a single
->channel per pipe. I have two (possibly more) channels in a pipe that I need to
->get the polygon and point count on. Is this possible?

A pfFrameStats structure keeps the statistics for a single channel.
You can collect statistics for each channel of a pipe by getting the
pfFrameStats structure for each channel with pfGetChanFStats() and
enabling the desired modes on each pfFrameStats structure.

->On a single channel / pipe configuration, I get a poly count that is too
->consistent for the visable geometry. Is the number of triangles the stats
->report based upon the actual number rendered or the number that makes it pass
->the cull process (gset based)?

The latter - the number of triangles that made it past our cull.

src.

-- 
-----{-----{---++at++   -----{----{---++at++   -----{----{---++at++   -----{----{---++at++
Sharon Rose Clay (Fischler) - Silicon Graphics, Advanced Graphics Dev.
src++at++sgi.com  (415) 390 - 1002  FAX: (415) 965 - 2658  MS 8U-590
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