Re: your mail

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Michael Jones (mtj++at++babar)
Tue, 3 Jan 1995 13:15:07 -0800


On Jan 3, 9:20pm, Fernando D. Mato Mira wrote:
> Subject:
:Hello,
:
:>...if it's going to be too much of a hastle for people, we could look
:>into providing pfutil code to handle text. How many people feel that
:>this would be more important than, say, multi-axis billboards?
:
:Good 3D text is much more important than multi-axis billboards for
:us animation/VR-but-not-vissim-or-game people (and no pfu "AS IS" code,
:please).
:
:Thanks,
>-- End of excerpt from Fernando D. Mato Mira

The fancy 3D text case is already handled in 2.0 through the mechanism of
IRIS Inventor import. One can simply make an ASCII string which is the
text of an Inventor file that references a PostScript font and defines the
bevel profiles, materials, and desired smoothness (complexity). This string
can then be "loaded" as an Inventor file and the resulting geometry then
displayed in IRIS Performer.

The other two cases -- vector text and raster text -- are the ones we've
not yet provided utility routines for.

-- 

Be seeing you, Phone:415.390.1455 Fax:415.390.2658 M/S:8U-590 Michael T. Jones Silicon Graphics, Advanced Graphics Division mtj++at++sgi.com 2011 N. Shoreline Blvd., Mtn. View, CA 94039-7311


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