Character strings

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Kim Michael Fairchild (fair++at++iss.nus.sg)
Thu, 29 Dec 1994 19:38:18 +0800


Hi,

I need to attach strings to objects in a scene. Unfortunately text
strings don't seem to be in Performer (an odd ommision).

In: ./src/pguide/libpf/progs/text.c
there is an example on how to use gl text.

My question is:

Is this the best way to do things?

It seems quite clumsy and slow. We would have to do a callback in the
draw process, grab the text string off the data field of the node,
push the matrix, draw the text, pop the matrix, etc.

Is there any other way to do this? In general, can anyone send me
examples on how to use multifont and/or translateable text?

thanks, Kim.


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