intersection callback

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ALFREDO (fred++at++vsl.ist.ucf.edu)
Wed, 28 Dec 94 13:56:25 -0500


Hi,
well, that's right, I decided to use a smaller intersection vector (that
actually helps me to take into account the limitations of my vehicle, i.e. the
maximum slope it can handle...), and I change the intersection masks of the
different elements of my terrain. However, while I was experimenting, I could
not get any correct value from my pfMQueryHit call in my callback function,
but the exact same query in the main application works fine. I don't use
multiprocess mode (to simplify your suggestions). And I'd like to know what
could be wrong anyway, in case of future use.... Same thing for this
'void* userData' pointer in the pfSegSet structure.....

Thank you

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