follow up to pfMaterial questions

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Angus Dorbie uid (angus++at++division.demon.co.uk)
Wed, 7 Dec 1994 11:04:27 +0000


Looking at my material problem with fresh eyes this morning I've realised that I
need to use a pfMtlSide call before my pfApplyMtl call. It also appears to only
affect the sides a material is applied to with pfApplyMtl not the sides in a
geostate which a material may be applied to. This clears up a few things for
me, although pfApplyFrontMtl & pfApplyBackMtl would probably make my code look
cleaner, and help IrisGL hacks. I would still welcome any suggestions on the
per primitive colouring with transparent materials problem I mentioned.

Thanks,

-- 
________________________________________________
 Angus Dorbie                 Division Ltd,
 Software Engineer            19 Apex Court,
 Tel: (01454)615554           Woodlands,
 Fax: (01454)615532           Bristol BS12 4JT,
 angus++at++division.demon.co.uk   UK
________________________________________________

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