Guruswamy Kowsik (kxg5947++at++usl.edu)
Wed, 16 Nov 1994 15:12:08 -0600
The problem I have right now is to convert the world coordinates of the
main viewer (rectangle) to normalised view coordinates and use that to
set the viewport for the 2nd channel using pfChanViewport(). Any ideas on
the conversion process? I know the world coordinates of the main viewer.
What do I have to do get the (changing) view coordinates?
I can (and I am) restrict the movements to keep the main viewer as a
rectangle (no rolling/pitching).
I tried pfGetChanViewMat followed by pfXformPt3 and then using the
transformation equations with no result. Somehow I am missing something...
Any pointers will be appreciated...
Thanks,
K.
-- Kowsik Guruswamy (kowsik++at++usl.edu) Home: (318)-232-4718 |I never knew <a href="http://www.ucs.usl.edu/~kxg5947/me.html>My Home page</a>|what I was g I am not my *Sysadmin* I don't do emacs. I am student and I use |oing to do w vi. That's what I am and that's what I do - Peter Kaine (??) |ith this \s
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