Hillel Steinberg (zeus++at++cs.UMD.EDU)
Mon, 14 Nov 1994 21:01:28 -0500
There is supposed to be a bug in 1.0 or somthing that says that intersections
can stop sequences accidently - but I am using Performer 1.2. Anybody
seen this yet, or have an idea as to what triggers the sequences to stop?
I am doing intersections.
One point to note. Sometimes I put the same sequence into the scene under
two different groups. This seems to work, i.e. the same explosion may
appear in the scene in two places simultaneously as ONE sequence under
two groups. Could I screw things up if the same sequence shows up in
the scene twice - does Performer get messed up trying to keep track of
which frame the sequence is in? Most of the time this seems to work.
It shouldn't be this difficult because I am working all under ONE process,
- Hillel
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