gl overlay on performer image

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ken sartor (sartor++at++lanl.gov)
Fri, 4 Nov 1994 12:51:25 -0800 Fri, 4 Nov 1994 15:47:22 -0500 (EST)


Hi -

I have been trying to draw a simple bitmap using gl calls
from a pfChanDrawFunc callback... Everything works ok
except that the image I draw is always "on top" of the
performer image. I have called lsetdepth, ortho, and zbuffer
but to no avail. When I move the far plane in my bitmap image
does disappear at the correct value. When I look at an object
in front of my bitmap it ALWAYS appears to be behind it even
though it disappears when I move my near plane out and my
bitmap remains...

Any suggestions would be greatly appreciated!

ken sartor - email sartor++at++lanl.gov
Visidyne - (205) 880-3411 Fax (205) 880-3284


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