Jim Helman (jimh++at++surreal)
Tue, 25 Oct 94 12:16:35 -0700
As for simulation of room acoustics, you can fake it a little with
reverb and frequency filtering, but to do it properly you need to take
into account both source and listener position, reflectors and their
characteristics. The full solution involves convolutions or some
approximation to them. This requires special hardware to accomplish in
real-time. Various folks have hardware+software products, e.g.
Crystal River Engineering (209) 962-6382 or Focal Point (206) 286-8922.
You might also look at some of the papers by Beth Wenzel et al. from
NASA Ames.
rgds,
-jim helman
jimh++at++surreal.asd.sgi.com
415/390-1151
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