Re: Z-buffer problem
Jim Helman (jimh++at++surreal)
Mon, 03 Oct 94 10:52:48 -0700
Whatever works in GL should work in Performer. The only thing that
might be different in Performer is that pfInitGfx does an
mssize/gconfig to turn on multisampling by default when possible
(medium or large pixel depth). The multisampled Z buffer cannot be
read back, so after pfInitGfx you need to turn if off with your own
zbsize/stensize/mssize/gconfig or call pfAntialias(PF_OFF).
rgds,
-jim helman
jimh++at++surreal.asd.sgi.com
415/390-1151
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on Mon Aug 10 1998 - 17:50:34 PDT