Todd R Pravata (tpravata++at++rts.dseg.ti.com)
Wed, 28 Sep 94 09:40:29 CDT
We need to leave the geometry alone but be able to change the texture
mapping. It seems that the problem is that geostates (texture
references) are tightly bound to geosets, otherwise we could use a
pfswitch at the geodes or geosets.
Any suggestions? Thanks
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