Multiple sensor views - single scene graph

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Todd R Pravata (tpravata++at++rts.dseg.ti.com)
Wed, 28 Sep 94 09:40:29 CDT


I am working on a DIS project for reconfigurable simulators. We need
to be able to provide two different sensor views of the same scene
graph (eg. OTW and FLIR). Does anyone know of any way to do this
without flushing the entire scene graph and rebuilding it each time
the view is changed?

We need to leave the geometry alone but be able to change the texture
mapping. It seems that the problem is that geostates (texture
references) are tightly bound to geosets, otherwise we could use a
pfswitch at the geodes or geosets.

Any suggestions? Thanks


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