Jim Helman (jimh++at++surreal)
Mon, 26 Sep 94 11:12:34 -0700
A native C++ API would be in addition. We would *never* abandon
Performer's C API nor its relatively short and understandable names
(we hate typing long names, too).
One can write a C++ program using Performer's current C API, which
is already OO in it's argment and naming structure, i.e.
pf<Object><Get/Set><Attribute>(pfobject, attribute, ...)
Some of the replies I've gotten have indicated a general desire for
OO-style programming. Please be specific about what you want, i.e.
just object->method calling notation or do you expect to do a lot of
subclassing and extending of our node types, e.g. do you want to do
your own LOD. Some types of featural extension require more than
just a C++ API.
rgds,
-jim helman
jimh++at++surreal.asd.sgi.com
415/390-1151
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