Re: Some Basic Q's

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JAVIER CASTELLAR (javier++at++sgimad.madrid.sgi.com)
Mon, 12 Sep 1994 12:17:31 -0600


Hi,

        The problem is on the acsize you are using: try to use the right size on
the acsize (let's say either 12 instead of 8 or 24 instead of 16). If you are
using a non congruent bitplane number on the framebuffer in relation with the
ac. buff you will receive a very slow software emulation.
        Try to use acsize(12), it should work ALWAYS (including small pixel
depth = any number of RM(1-4). If you use acsize(24) you should work with
medium/larger pixel depth, or if you could skip Zbuffer, you can use it also in
small pixel depth.

        Hope to help.

                                                        Javier Castellar
                                                        Systems Engineer
                                                        javier++at++madrid.sgi.com


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