PFGS_QUADS

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Sean Halliday (halliday++at++BanffCentre.AB.CA)
Thu, 4 Aug 1994 14:49:07 -0700 (MDT)


        Performer 1.2 ONYX RE2 IRIX 5.2
         
        I have a quad that looks like:

                ------------
                \ /
             \ /
              \ /
               \____/

        I am texture mapping it with each corner of the quad as each corner
of the texture map. What I get is the quad split into two triangles that
have texture maps that do not line up. Is there a way to turn off the
triangulation?

-- 

Sean Halliday Computer Graphics Software Developer New Media Research, Banff Centre for the Arts. halliday++at++BanffCentre.AB.CA


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